2011 was a pretty good year for the PC but 2012 looks to be even better. Here is a run down of my top 10 most anticipated games for 2012!
10. Firefall
Red 5 Studios'
Firefall is one of the most exciting shooters in development. A
free-to-play online game, Firefall lets you switch between several
classes that fulfill roles like long-ranged damage, healing and turret
fire support to engage in player versus player and player versus
environment battles. It'll feature persistent elements and plenty of
ways to customize your fighter, and based on what's been shown off so
far, could wind up in contention for best shooter of the year when it
launches. The Borderlands-style visuals and jetpacks certainly don't
hurt Firefall's appeal. Though the emphasis is on shooting things, story
isn't being ignored, as Ender's Game author Orson Scott Card is working
on the fiction.
9. Prey 2
Human Head Studios
leaves behind the squishy alien corridors and gravity flipping of the
original Prey, along with quite a bit more. Prey 2 is still a
first-person shooter, but original's protagonist Tommy is no longer the
playable character. Instead you play as U.S. Marshall Killian Samuels,
who gets ripped from Earth and dropped on an alien planet called Exodus.
This is not a linear shooter; Samuels will roam Blade Runner-esque
futuristic cityscapes as an intergalactic bounty hunter, amassing
powerful weapons and gadgets to take on quests and capture targets in an
open-world format. It's quite a shift from the original, and based on
what Human Head has so far shown off, looks like it's a move in the
right direction. In an interesting twist, Human Head also completely
scrapped the multiplayer mode to focus on producing a lengthy
single-player component instead.
8. Tera
Tired of clicking on a target in MMOs and watching while your
character's auto-attack whittles down the enemy's health bar? You should
be looking forward to Tera. Bluehole Studio's game is structured like a
standard MMO with dungeon content, quests and progression structures,
but it plays like a third-person action game. Positioning and movement
are of critical importance, as you can simply dodge out of the way of
enemy attacks. Just because an enemy has targeted you doesn't mean it
can magically start hitting you. If its axe doesn't make contact with
your character model, you don't take damage. It makes for especially
challenging dungeon content, and should hopefully make standard fights
against common monsters a lot more interesting than hitting 1, 2, 3, 4, 5
over and over again. It's also a visually striking game, which
hopefully runs smoothly when it's finally ready for launch in North
America.
7. Borderlands 2
Loot games are going to be a big deal in 2012, and Borderlands 2 is part
of the reason why. Gearbox's shooter franchise blends the obsessive
item hunting of Diablo with fast-paced first-person shooting. Every time
you fire at enemies damage numbers explode then guns and equipment
shower out of their corpses. You equip the gear, power up your
character, then head into battle to do it all again, only more
efficiently. Borderlands 2 will feature four character classes,
including a dual-wielding Gunzerker and a reworked version of the Siren
class from the first Borderlands. With a greater emphasis on story,
humor and better co-operative play, chances are Borderlands 2 could wind
up being one of the year's most entertaining experiences.
6. XCOM: Enemy Unknown
2012 started off strong with a surprise announcement of a new XCOM game from Firaxis.
Titled Enemy Unknown, this version of XCOM is built in the style of the
1994 original. This isn't so much a remake as it is a reworking of the
original formula. Combat still takes place in a turn-based format, but
the gameplay systems will be altered somewhat along with the interface
to make the title playable on consoles as well as PCs. Between sessions
of turn-based combat the gameplay shifts to real-time as you manage
research, upgrade your soldiers and send out craft after invading UFOs.
Firaxis is a great fit, and we're all hoping for a glorious return to
form for a franchise that has been out of the spotlight for far too
long. Keep in mind there are actually two XCOM games in development at
the moment, the other being the XCOM shooter 2K Marin is working on.
Firaxis' XCOM: Enemy Unknown is scheduled to be released this fall.
5. Mass Effect 3
This is it, the finale to BioWare's stellar science-fiction role-playing
series, which focuses on Commander Shepard's defense of Earth in the
fight against the Reapers. Expect a heavy emphasis on character
interaction and storytelling – the signature strengths of Mass Effect –
alongside a few things new. While Mass Effect 2 cut out some of the
combat and character customization present in the first game, Mass
Effect 3 is putting more back in, as well as a simple melee system for
close encounters. In a controversial move, BioWare
also decided to add a multiplayer element, an odd addition to a
franchise that had previously been exclusively single-player. The
multiplayer will be kept separate from the single-player, though playing
with others can affect your single-player game. Thankfully you're not
forced to play online, so if you really dislike the idea of Mass Effect
multiplayer, you can avoid it. Barring some kind of disaster, Mass
Effect 3 is a likely candidate for role-playing game of the year at the
end of 2012.
4. Bioshock Infinite
With the next BioShock title, Irrational Games
leaves behind the watery halls of Rapture in favor of a new setting in
the sky. You play as Booker DeWitt, tasked with finding a mysteriously
gifted woman named Elizabeth in the floating city of Columbia. Doing so
is no simple task, as you need to navigate between gangs of angry
locals, bizarre temporal anomalies and an overly sensitive giant bird
that never wants Elizabeth to leave its sight. You'll fight with guns
and magical powers, though the combat and upgrade system won't be
exactly same as the original BioShock's. The story delivery will likely
also be quite a bit different, as Booker DeWitt isn't the silent type.
He talks to Elizabeth and others, and he won't be picking through a dead
world playing the role of archeologist / warrior; the fight for
Columbia is all around him. Given Irrational's incredible track record,
it's hard to image Infinite being anything but amazing.
3. Starcraft II: Heart of the Swarm
Since the release of Wings of Liberty, StarCraft II has spread across
gaming circuits worldwide, helping to spur interest in spectating
professional matches in a major way. Its traditional real-time strategy
mechanics of base building and resource collecting along with its three
diverse, meticulously balanced armies represent make for thrilling
online contests. Heart of the Swarm, the second of three planned
StarCraft II installments, should change things up in a major way. Zerg,
Protoss and Terran armies will each be heavily modified, with some
units stripped out entirely and many new units added in, which are sure
to dramatically alter how each side plays. An all-new single-player
campaign rounds out Heart of the Swarm, focusing on the Zerg faction and
continuing the story of Kerrigan. If the missions in Heart of the Swarm
match the incredible variety found in Wings of Liberty, StarCraft II
should have no problem holding on to its title of best modern RTS.
2. Guild Wars 2
It's been such a long time since Eye of the North. The last expansion to
the original Guild Wars came out in 2007, and even back then ArenaNet
teased the tie-ins to Guild Wars 2. Years went by without any
information, until the studio finally revealed its plans for the sequel.
Since then we've seen demos, we've played it, we've interviewed the
development team, and every time we walk away with the same impression:
Guild Wars 2 is absolutely brilliant. It's beautiful and packed with
creative takes on MMO standards, and will offer plenty for PvPers.
Combining an open world, clever ways to encourage social questing and an
amazingly flexible customization and combat system, Guild Wars 2 may
very well wind up being the best MMO, well, ever.
and lastly...
1. Diablo 3
It's difficult to say any more about this game. We've been covering
Diablo III at IGN for almost four years. We've played the beta, which
shows off only a small portion of the game's beginning, and had an
opportunity to pulverize zombies and shatter skeletons with all five of
the game's classes. The skill design is amazingly varied, the sheer
amount of things to find and customize irresistible to any drawn to loot
games. There are a mind boggling number of progression systems in
Diablo III that we hope will help keep us entertained all the way
through the Inferno difficulty setting. The cinematics released so far
are breathtaking, the gameplay polished and satisfying, and the
possibility of making real dollars from item sales through the auction
house intriguing. It's been over a decade since Diablo II: Lord of
Destruction. Finally, in 2012, we'll find out if the wait has been worth
it.
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